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 Pendulum Zone Rules

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Mr.Alexio
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PostSubject: Pendulum Zone Rules   Sat Aug 16, 2014 5:31 am

alright I don't know much about pendulums but there's something i've been wondering, assume you had(we'll use performapal)performapal turn toad in your zone and you had stargazer and timegazer magician in your hand, can you replace turn toad with one of the gazers such as you would a field spell for another field spell and if so would turn toad be sent to the graveyard or the extra deck?

If anyone knows I would love to know ^ ^
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Muh1
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PostSubject: Re: Pendulum Zone Rules   Sat Aug 16, 2014 8:43 am

No u cannot.

if you place a zone u dont like your stuck with it unless u have a card to bounce/destroy it
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Mr.Alexio
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PostSubject: Re: Pendulum Zone Rules   Sat Aug 16, 2014 7:24 pm

i assumed as much, thankz muh ^ ^
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The Real Lever10
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PostSubject: Re: Pendulum Zone Rules   Sun Aug 17, 2014 11:04 am

you can use crap like full house and trampolynx to help change the monsters in your pendulum zone ^^

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Mr.Alexio
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PostSubject: Re: Pendulum Zone Rules   Sun Aug 17, 2014 5:46 pm

i knew the trampykitty could do it, i'll have to look at full house tho Razz

also if i was told correctly pendulum cards are only sent to the grave if the spell activation is negated, or if they're sent directly from the deck/hand to the grave and only under the circumstances do they not go to the extra deck, correct?
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Muh1
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PostSubject: Re: Pendulum Zone Rules   Sun Aug 17, 2014 6:22 pm

Mr.Alexio wrote:
i knew the trampykitty could do it, i'll have to look at full house tho Razz

also if i was told correctly pendulum cards are only sent to the grave if the spell activation is negated, or if they're sent directly from the deck/hand to the grave and only under the circumstances do they not go to the extra deck, correct?

Also if D Fissure or Macros is up they gets Banished instead
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